Molding intent, into interface
Complexity is like unformed clay. Design reveals the beauty within.
Molding intent, into interface
Complexity is like unformed clay. Design reveals the beauty within.

Depth, materiality, luminosity — the principles that made software feel alive.

Three years on the Human Interface team, carrying Aqua into Maps, Keynote and Multi-touch.




Everything the iPad taught us, brought home to the Mac.
Gestures with real physics — swipe, pinch and tap, right at your fingertips.





Lorem ipsum dolor sit amet consectetur. Augue vulputate porttitor tortor.
design system
Lorem ipsum dolor sit amet consectetur. Augue vulputate porttitor tortor.


atomic design system.


Ribbon’s atomic design system — Base and Theme libraries in Figma, one purple to rule the palette.

Head of Product Design, 2022–2023 — the RibbonCash+ offer platform, the Fragments concept, and the Quilt design system.


Own a little, live a lot — fractional ownership for everyday renters, prototyped end to end.

Product pages for every Develocity feature — and the krAIdle pitch that became develocity.ai.



Head of Design, 2023 – present — Develocity, gradle.com, DPE Summit and the Kradle design system.





Trends, Failures, Tests and Predictive Test Selection — build observability at Fortune-100 scale.
also, could not say no.
Look who's asking.
Freelance contracts in brand, motion, and product design projects — for teams whose logos need no introduction.




Charles holds a detail bar most teams only talk about. Every transition had intent, every pixel a reason — the work felt native to the product from day one.





He designs like a fan who ships. Our motion package landed ahead of schedule and finally hit the game-day energy we had been chasing for two seasons.








Charles took a mark with decades of equity and made it feel current without breaking what fans love. Our Sunday graphics have never looked this clean.





Live sports is unforgiving. Charles delivered broadcast-ready graphics on turnarounds most designers would not touch — and elevated the story every time.







Charles was our entire design org for a stretch — brand, product, site. He gave a two-person startup the polish of a company fifty times our size.




He built interface worlds with enough craft that the camera can linger on them. That mix of artistry and systems thinking is genuinely rare.

Animation studies
Motion, by design.
Captivating visuals aren't a flourish anymore — they're the expectation. But the best animation is nearly invisible: when something moves exactly the way you expect, you never notice the craft. You just think, “well, of course that's what happens.”
From first brief to final build
My process got an upgrAIde
Let’s talk
Let’s work magic together.
Got an idea that needs shaping — or a team that needs a steady hand at the boundary of design and engineering? I’d love to hear about it.
Tell me what you need in a sentence or two — I’ll draft a polished intro and point you to the best way to reach me.